AI Insights · Timothy · April 2023
Top 5 Superhero Games on Android in Dominican Republic: Q1 2023
In Q1 2023, superhero games on Android in the Dominican Republic showed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides a closer look.
During the first quarter of 2023, superhero games on the Android platform in the Dominican Republic exhibited diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 superhero games, based on data from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. saw an initial weekly revenue of approximately $841 in late December, which gradually declined, reaching around $87 in early March. Downloads fluctuated slightly, starting at 195 and ending the quarter at 166. The game maintained a relatively stable user base, with active users starting at 976 and ending at 834.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. began the quarter with $326 in weekly revenue, peaking at $198 in February before dropping to $48 by the end of March. Downloads peaked significantly in mid-March with about 6K and ended the quarter at 1.9K. Active users followed a similar trend, starting at 6K, peaking at 8.7K in mid-March, and settling at 6.9K by the end.
MARVEL Future Fight, published by Netmarble, experienced a low revenue, starting at $174 and fluctuating throughout the quarter, ending at $72. Downloads showed a peak of 621 in February, with active users starting at 7K and ending at 6.3K, indicating a slight decline over the quarter.
Injustice 2 from Warner Bros. International Enterprises had a relatively low weekly revenue, with a peak of $107 in January and a decline to $13 by the end of March. Downloads remained steady, starting at 180 and ending at 190. Active users also showed a slight increase, from 469 to 454.
MARVEL Strike Force: Squad RPG by Scopely began with $186 in weekly revenue in late December, fluctuating and ending at $50 in March. Downloads saw a notable peak of 549 in early March before dropping to 212. Active users started at 583, peaked at 800 in early March, and decreased to 524 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.